Mega Man 1 Nes - Graphical Redux by Amaweks.

What began with a simple mockup ended as a extense 	graphical hack. The intention was to make the stages graphically more colorful, less mono-tones, and change the "anime" pixel art style sprites to a shaded type.


Changes:

- Almost all the tiles and sprites have been redesigned in new pixel art style (from "anime" stile to a shaded style)
- Almost all the color palettes were changed to pair with the new pixelart style, to make the most colorful and harmonious stages
- Where there was space i have added new graphics in stages (clouds, fences, pipes, etc), with the aim of making them more detailed


How to apply the patch:

Use the program to your preference (like Lunar IPS) and apply to the Rom "Mega Man (U) [!].NES"

Rom information:
Country: USA
System:             Nintendo Famicom / Nintendo Entertainment System
File:               Megaman (U) [!].nes
Compressed:         No
Length:             131088 Bytes (1 Mbit)
CRC32:              5DED683E
MD5:                4D4FFDFE 7979B5F0 6DEC2CF3 563440AD
SHA1:               2F883815 57339A14 C2042845 5F6991C1 EB902C99


Programs used in this hack:

- FCEUX (Nes Emulator with PPUview, Hex Editor)
- Tile Layer Pro (Graphical tile editor)
- Rock and Roll (Mega Man 1 stages editor)


Special Thanks to:

Ju
Luiz Felipe

Zynk Oxhyde, PresidentLeever, Gedankenschild, ShadowOne333, macbee, Lance, MasterGwonam, mrrichard999, MegaEliteGamers, Grimlock, Synnae, SCD, hossbags2, Spooniest, Nightcrawler, and every one in Romhacking Foruns.


Disclaimer:

Use the patch at your own risk, and have fun.
